I build neural rendering and world-model systems at the Beijing Academy of Artificial Intelligence (BAAI), exploring how photorealistic simulation accelerates VR, robotics, and autonomous driving.
I earned my M.Sc. in Computer Science from Tongji University and collaborate closely with teams across research and industry.
Representative papers are highlighted.
WACV, 2026
We build a large-scale auto-annotated scene-understanding dataset and a lightweight 3D-LLM that efficiently reasons across modalities.
PRCV, 2024
Attention modules blending local and global structure deliver data-efficient point cloud segmentation.
3D Gaussian Splatting supplies photoreal rendering while ISAAC Sim handles physics, creating realistic rehearsal spaces for robotics.
A silver-medal RAG system that ensembles three DeBERTa variants to reason over curated scientific corpora.
I am an M.Sc. student in Computer Science at the CAD Research Center, Tongji University, focusing on 3D vision, neural rendering, and world models.