I was born on Oct 10th, 2000 in Dengfeng, China, which is home to various religious institutions and famous temples and located at the foot of the Mount Song, one of the most sacred mountains in China.
I alse took many Biology & Chemistry courses during my initial 2 years in University.
Research interests
My research interests are computer vision, machine learning and multi modal, specifically, learning-based methods for 3D shape analysis, Geometry processing, Neural implicit representation, Generation, etc.
I am working at the intersection between Machine learning and Computer Vision,
developing new machine learning methods to resolve the challenging problems in 3D Vision,
especially focus on Reconstruction and Scene Understanding.
My long-term goal is to improve the application of 3D Vision,
benefiting society directly by improving people's living environment.
Much of my research is about inferring the physical world (shape, motion, color, light, etc) from images and 3D raw data.
Representative papers are highlighted.
Semantic-Guided Gaussian Splatting
with Deferred Rendering Nan Wang,
Xiaohan Yan,
Xiaowei Song,
Zhicheng Wang
ICASSP, 2025
We use semantic features derived from 2D foundation model to revolutionize the material property optimization for 3DGS.
RE0: Recognize Everything with 3D Zero-shot Open-Vocabulary Instance Segmentation Xiaohan Yan,
Zijian Jiang,
Yinghao Shuai,
Nan Wang,
Xiaowei Song Under Review
We leverage the 3D geometry information and the semantic features to address the challenge of 3D instance segmentation.
A Real2Sim Pipeline for robotics simulation Nan Wang
2024/06
We use 3D Gaussain Splating to build a novel robotics simulator, the physical simulation is implemented by ISSAC SIM while the photorealistic render is implemented by 3DGS.
GreedyAgent:A Simple yet Efficient Approach for Meta-learning from Learning Curves Jinyu He,
Xiaowei Song,
Xiaohan Yan,
Nan Wang ICIC, 2024, oral [paper]
/
[code]
A key sub-problem: meta-learning from learning curves is an mature but gradually attention area within the field of meta-learning.
3DGS implementation for Structured-NeRF: Hierarchical Scene Graph with Neural Representation Nan Wang
2023/11
[paper]
/
[code]
I use 3D Gaussian Splatting and nerfstudio to build an implementation,
which can accomplish the 3D scene decomposition and Reconstruction.
AttenPoint: Exploring Point Cloud Segmentation through Attention-Based Modules Xiaohan Yan,
Nan Wang,
Xiaowei Song PRCV, 2024 [paper]
We combine local and global features of the structures and performance to perform few-shot point cloud semantic segmentation.
Misc
Music🎶:
       
I like playing the piano🎹 and have obtained certification in piano grade 10 from Shanghai Conservatory of Music.
Sports🏃♂️:
       
I like playing basketball🏀 and I am a fun of NBA star Paul George.
       
badminton🏸, swim🏊♂️ and etc.